Jul 10, 2007, 10:44 AM // 10:44 | #1 |
Academy Page
Join Date: Jun 2007
Location: Lahti, Finland
Profession: W/
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Maxing up attributes
What do I actually need to get attribute to 20?
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Jul 10, 2007, 11:04 AM // 11:04 | #2 |
Desert Nomad
Join Date: May 2007
Profession: W/E
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A mirical
16 is the maximum and can be gained from a +1 head gear and a superior rune |
Jul 10, 2007, 11:17 AM // 11:17 | #3 |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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20? Easy...
16 Base - 12, +1 headgear, +3 superior rune... Then a Golden Egg, to 17. Your profession's blessing, to 18 Here... Necros and Eles have it easy - Glyph of Elemental Power or Awaken the Blood boosts Blood/Curses or Fire/Air/Water/Earth to 20. Alternatively... Get the Lunar Blessing from a Lunar Fortune, to 19 base. Then use a +1 attribute (20% chance) item, and get lucky |
Jul 10, 2007, 11:19 AM // 11:19 | #4 |
Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Don't know what mirical is. If you want to go higher than 16, you can but depend on your class as well. Ele and Necro have skills that can make your attribute go higher than 16. You can also pay for a blessing at res point to get an extra att point for a certain limit amount of time. Using a certain festive item help as well. +1, 20% weapon also help but it's a bit random.
Edit: Alex beat me to it, in greater details as well. I like them to find out most things for themself first, you see. |
Jul 10, 2007, 11:38 AM // 11:38 | #5 |
Desert Nomad
Join Date: May 2007
Profession: W/E
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Hate to say it but his class is listed as W/Mo
Therefore you can't reach 20 |
Jul 10, 2007, 12:47 PM // 12:47 | #6 |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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... He sure can.
Everything I said, but with a shield with +1 (20%) Tactics/Strength if going for one of them, or a weapon of weapon mastery if going for 20 in sword/axe/hammer. |
Jul 10, 2007, 12:51 PM // 12:51 | #7 | |
Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Quote:
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Jul 10, 2007, 01:22 PM // 13:22 | #8 |
Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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Are we sure he really meant getting the attribute to 20? Perhaps he just mistook the 20 needed to get from 11 to 12?
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Jul 10, 2007, 02:17 PM // 14:17 | #9 | |
Academy Page
Join Date: Jun 2007
Location: Lahti, Finland
Profession: W/
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Quote:
As in GuildWiki every skill's power is shown up to attribute of 20 |
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Jul 10, 2007, 03:42 PM // 15:42 | #10 | |
Wilds Pathfinder
Join Date: Sep 2005
Profession: Mo/E
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Quote:
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Jul 10, 2007, 03:47 PM // 15:47 | #11 |
Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Thats not the point though. He wanted to know how to get his attributes up to 20, and now he knows. :P
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Jul 10, 2007, 06:14 PM // 18:14 | #12 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Yeah, but he should know that that isn't something pratical he should do every time he plays (nor is it something you can do in PvP).
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Jul 10, 2007, 06:59 PM // 18:59 | #13 |
Desert Nomad
Join Date: May 2007
Profession: W/E
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You still can't get to 20 as a warrior
Only strike at att 20 once per 5 skills if lucky |
Jul 10, 2007, 10:32 PM // 22:32 | #14 |
Forge Runner
Join Date: Jan 2006
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See here, the theoretical maximums a class can reach:
http://gw.gamewikis.org/wiki/Attribute Elementalists have it easiest. Necros for blood and curses are the same. In both cases 21 is the max. Other attributes are more limited to either 19 or 20 max. |
Jul 11, 2007, 02:10 AM // 02:10 | #15 | |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Warriors can get 20. No-one ever said it was practical. |
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